General Buttons

General buttons are basic dual-state buttons that can be used for most touch panel functions, and are not associated with a specific functionality (as opposed to other button types, which have specific functionalities).

Creating General Buttons

General buttons are basic dual-state buttons that can be used for most touch panel functions, and are not associated with a specific functionality (as opposed to other button types, which have specific functionalities).

To create a new General button:

  1. Open the Page, Popup Page or Sub-Page that the button will be added to (double-click on the page in the Workspace window (Pages tab) to open the page and bring it into edit focus).
  2. In the Design View, select the Page, Popup Page or Sub-Page to which you want to add the button.
  3. Use the Button Draw tool to create a new button. See

    Creating New Buttons on page 66

    for details.

  4. In the General tab of the Properties window, set the Type property to General.

This selection updates the Properties window to represent properties specific to this button type.

  1. Set the button properties as desired by editing the General, Programming, States and Events properties in the Properties window.
  2. Select File > Save to save your changes.

General Buttons - General Properties

Once you have created a General button, you can use the General tab of the Properties window to set/edit general (non-state oriented) button properties. To edit any of the properties in the table, click on an item in the right-hand column to activate the field. Depending on the item selected, you can either set the item manually, select from a drop-down menu, or both.

The following General button properties are supported for General buttons:

General Buttons - General Properties
  • Type

    | see

page 247

| | |

  • Name

    | see

page 242

| | |

  • Lock Button Name

    | see

page 242

| | |

  • Description

    | see

page 236

| | |

  • Left

    | see

page 238

| | |

  • Top

    | see

page 246

| | |

  • Width

    | see

page 247

| | |

  • Height

    | see

page 237

| | |

  • Z-Order

    | see

page 247

| | |

  • Drag/Drop Type

    | see

page 236

| | |

  • Drop Group

    | see

page 236

| | |

  • Touch Style

    | see

page 247

| | |

  • Border Style

    | see

page 236

| | |

  • Disabled

    | see

page 236

| | |

  • Hidden

    | see

page 237

|

General Buttons - Programming Properties

Once you have created a General button, you can use the Programming tab of the Properties window to set/edit programming- oriented button properties. To edit any of the properties, click in the right-hand table cell to activate the field. Depending on the item selected, you can either set the item manually, select from a drop-down menu, or both.

The following Programming properties are supported for General buttons:

General Buttons - Programming Properties
  • Feedback

    | see

page 247

| | |

  • Address Port

    | see

page 247

| | |

  • Address Code

    | see

page 249

| | |

  • Channel Port

    | see

page 249

| | |

  • Channel Code

    | see

page 249

| | |

  • Level Control Type

    | see

page 250

|

NOTE: Maximum command, string and text length = 4096 characters.

General Buttons - States Properties

Once you have created a General button, you can use the States tab of the Properties window to set/edit state-oriented button properties. To edit any of the listed button properties, click on an item in the right-hand column to activate the field. Depending on the item selected, you can either set the item manually, select from a drop-down menu, or both.

The State tab of the Properties window works in conjunction with the State Manager window. Note that if the State Manager is not displayed, or if no state(s) are selected in the State Manager, the States tab shows a list of all states associated with the selected button.

Each state represented in the States tab is a collapsed folder containing the state properties for that particular state. Click the + symbol to expand each folder. If you select a state (or multiple states) in the State Manager, then the States tab only represents the selected state(s).

Use the All States option to apply any changes you make to all states on the selected button. Note that if you have multiple buttons selected (Shift+click to select multiple buttons a page), the All States option only affects states for the button that has Edit Focus. The button with edit focus would be the last one selected, and is indicated by having red-colored square handles (as opposed to the black squares that indicate that a button is selected, but does not currently have edit focus).

The following State properties are supported for General buttons (for each state). Note that depending on the Panel associated with your project some of these options may not be available.

General Buttons - States Properties
  • Border Name

    | see

page 252

| | |

  • Border Color

    | see

page 251

| | |

  • Fill Type

    | see

page 252

| | |

  • Fill Color

    | see

page 252

| | |

  • Fill Gradient Colors

    | see

page 252

| | |

  • Gradient Radius

    | see

page 253

| | |

  • Gradient Center X%

    | see

page 253

| | |

  • Gradient Center Y%

    | see

page 253

| | |

  • Text Color

    | see

page 254

| | |

  • Text Effect Color

    | see

page 254

| | |

  • Overall Opacity

    | see

page 253

| | |

  • Video Fill

    | see

page 254

| | |

  • Streaming Source

    | see

page 253

| | |

  • Bitmaps

    | see

page 251

| | |

  • Font

    | see

page 252

| | |

  • Font Size

    | see

page 253

| | |

  • Text

    | see

page 254

| | |

  • Text Justification

    | see

page 254

| | |

  • Text X Offset

    | see

page 254

| | |

  • Text Y Offset

    | see

page 254

| | |

  • Text Effect

    | see

page 254

| | |

  • Word Wrap

    | see

page 254

| | |

  • Sound

    | see

page 253

|

General Buttons - Events Properties

Modero X Series panels support Gestures for on-screen navigation. Gestures can be used (in addition to Buttons) for navigating the panel UI. For example, a "Swipe" gesture can invoke a page flip when the user swipes a finger across the screen. Gestures are presented in TPDesign5 under the Events tab of the Properties window.

To choose a particular property for a button , highlight the row and click the Browse button (...) to open the Edit Event Actions dialog. Use this dialog to add actions instigated by the gesture selected. Click the Add Action button to select between a Send Command or a command string, and enter the command or string in the field. When finished, click OK.

The following Events are supported for General buttons:

General Buttons - Events Properties
  • Button Press

    | see

page 257

| | |

  • Button Release

    | see

page 257

| | |

  • Gesture Any

    | see

page 257

| | |

  • Gesture Up

    | see

page 257

| | |

  • Gesture Down

    | see

page 257

| | |

  • Gesture Right

    | see

page 258

| | |

  • Gesture Left

    | see

page 258

| | |

  • Gesture Dbl Tap

    | see

page 258

| | |

  • Gesture 2-Finger Up

    | see

page 258

| | |

  • Gesture 2-Finger Dn

    | see

page 258

| | |

  • Gesture 2-Finger Rt

    | see

page 258

| | |

  • Gesture 2-Finger Lt

    | see

page 258

|

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